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March 19, 2013

Shaddap Already - No Annoying Sting Sounds for Pets thru Seasons by JT`



The 'Positioning Statement' Section

You're just sitting there, minding your own business. It's a cold, dark winter night in the Seasons expansion and the snow is falling, and you're counting the minutes until dawn. You stare admiringly at the sleeping beauty/hunk in your Sims' house like a total creep when all of a sudden
 BAM!

...Some musical cue blindsides you out of nowhere to let you know that it's Snowflake Day, or the Summer Festival, or that there'll be a full moon, or who-knows-what.

WHAT'S WRONG WITH THE MUSICAL CUES?! I THINK THEY'RE PRETTY NEAT!
(alternative subtitle: "How I feel when a musical cue hits me out of nowhere like a big floppy tuna")

As per jonha's excellent "No more annoying sounds" disabler, this is a series of packages that disables the musical stings that play when various events occur in the later expansions Pets, Showtime, Supernatural, and Seasons, as a companion to jonha's earlier work for the previous four and the base game. Things like having won a game of Whack-a-Gnome, having the weather stone appear, having a pet pass away with dignity of old age, or winning a SimFest will no longer produce musical cues -- they kinda just happen now. Which is how things kinda just happen in The Reals too (although I do have to admit that having a dramatic musical cue strike up in real life whenever something significant happens would be pretty neat).

This is distributed as individual packages for each expansion, just in case (for whatever reason) you want to retain the sting sound effects from one expansion or the other.

Read more and download at Mod The Sims

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