Really cool effect with the background--if you have a mouse with a wheel, scroll up and down really fast while staring at the Sims. It's like an optical illusion!
^Savio's version was much better than Man V's version. Man V didn't even have enough sense to use the correct specular for his hairs, so Sims ended up with a light-colored film over their faces that looked especially horrid on darker Sims.
"Really cool effect with the background--if you have a mouse with a wheel, scroll up and down really fast while staring at the Sims. It's like an optical illusion!"
^Yes. It is the number of polygons used to make the mesh. The higher the polycount, the more complex the mesh is, and the more likely it is to render improperly, slow things down etc.
Pretty DAMN high-poly, but it's still my favorite-looking of the bunch.
ReplyDeleteGreat job as always, Anubis!
Really cool effect with the background--if you have a mouse with a wheel, scroll up and down really fast while staring at the Sims. It's like an optical illusion!
ReplyDelete^haha yeah your right thats really cool
ReplyDeleteNice hair :)
I would hate to have a cow-lick in my hair like that. :(
ReplyDeleteSo cute!
ReplyDeleteTHANK YOU THANK YOU THANK YOU FOR THIS!
ReplyDeleteThis is exactly what I needed for certain Sims. I really do appreciate it.
I would download if not for the high poly count... :(
ReplyDeleteI'd rather have a bunch of good quality low poly hairs than just one or two of these babies.
i hate it
ReplyDelete<33! I never did like Savio's version >.>
ReplyDelete^Savio's version was much better than Man V's version. Man V didn't even have enough sense to use the correct specular for his hairs, so Sims ended up with a light-colored film over their faces that looked especially horrid on darker Sims.
ReplyDeleteCuuute ;)
ReplyDeleteOMG I love it!!! Nubie..you are THE man :D
ReplyDelete"Really cool effect with the background--if you have a mouse with a wheel, scroll up and down really fast while staring at the Sims. It's like an optical illusion!"
ReplyDeleteI wish I had some of what you are smoking.
^ agreed. pass the dutch :D
ReplyDeleteThose kids are so cute they made me cry.
ReplyDeleteWhat does the high-poly count mean? Will it slow down my game if I don't have a fast machine?
ReplyDelete^Yes. It is the number of polygons used to make the mesh. The higher the polycount, the more complex the mesh is, and the more likely it is to render improperly, slow things down etc.
ReplyDelete